Unity Revenue Statistics (2023)

For creating video games and simulations for computers, consoles, and mobile devices, Unity Technologies created a cross-platform game engine. In 2005, during Apple’s Worldwide Developers Conference, it was initially revealed as being just for OS X, but it has subsequently been expanded to support 27 systems. Other sectors than video games have embraced and utilised the Unity game engine, including those in film, the car industry, architecture, engineering, and construction.

Unity Technologies Company Overview

Founded DateAugust 2, 2004
FoundersNicholas Francis, David Helgason, Joachim Ante
HeadquarterSan Francisco, CA
CrunchbaseProfile Link
Stock SymbolNYSE:U

Unity Revenue Statistics

  • For the fourth quarter of 2022, Unity reported revenue of $451 million, an increase of 43% from the fourth quarter of 2021. Create Solutions revenue for the quarter was $198 million, while Grow Solutions revenue reached $253 million.
  • For the full year 2022, Unity reported a record revenue of $1.39 billion, up 25% year-over-year. (Unity)
  • For the fourth quarter of 2022, loss from operations was $274 million, or 43% of revenue, compared to loss from operations of $240 million, or 13% of revenue, in the third quarter of 2022.(Unity)
  • Unity expects to reach a full year 2023 revenue between $2.05 and $2.20 billion, up 47% to 58% year-over-year. For the first quarter of 2023, the company expects to have a revenue between $470 and $480 million.
  • 1,075 Unity customers each generated more than $100,000 of revenue in the trailing 12 months as of September 30, 2022, compared to 973 as of September 30, 2021.
  • For the full year 2021, Unity revenue was $1.1 billion, up 44% year-over-year.
  • On November 7, 2022, Unity completed the merger with Tel Aviv-based app business platform ironSource. The companies first announced their plans to join forces in July 2022. As stated in the announcement, ironSource is now a wholly-owned subsidiary of Unity. Unity rejected a $17 billion unsolicited takeover bid from AppLovin in August 2022.

Written by Maya Robertson


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