Netflix acquires Texas-based mobile game developer Boss Fight Entertainment

Netflix announced that it has acquired Texas-based mobile game development StudioBoss Fight Entertainment, as part of its efforts to develop mobile games for its subscribers. 

Financial terms of the deal were not disclosed.

Headquartered in Allen, Texas, Boss Fight Entertainment was founded in 2013 by David Rippy (CEO), Bill Jackson (CCO), and Scott Winsett (COO), and currently employs 130 people. Netflix says the studio’s extensive experience building hit games across genres will help accelerate its ability to provide Netflix members with great games wherever they want to play them. 

“Boss Fight’s mission is to bring simple, beautiful, and fun game experiences to our players wherever they want to play,” said the founders of Boss Fight Entertainment. “Netflix’s commitment to offer ad-free games as part of members’ subscriptions enables game developers like us to focus on creating delightful game play without worrying about monetization.  We couldn’t be more excited to join Netflix at this early stage as we continue doing what we love to do while helping to shape the future of games on Netflix together.”

The latest deal marks the streaming giant’s third gaming company acquisition. In September, the company acquired Night School Studio, an independent game developer best known for its branching narratives like Oxenfree, for an undisclosed sum. Earlier this month, Netflix announced it would be acquiring Finnish mobile game developer Next Games

Netflix currently has 16 video games users can play on their iOS and Android devices, including Stranger Things: 1984, Asphalt Xtreme, Arcanium: Rise of Akhan, and This is a True Story. 

“We’re still in the early days of building great game experiences as part of your Netflix membership. Through partnerships with developers around the world, hiring top talent, and acquisitions like this, we hope to build a world-class games studio capable of bringing a wide variety of delightful and deeply engaging original games – with no ads and no in-app purchases – to our hundreds of millions of members around the world,” Netflix added. 

Written by Maya Robertson

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