For creating video games and simulations for computers, consoles, and mobile devices, Unity Technologies created a cross-platform game engine. In 2005, during Apple’s Worldwide Developers Conference, it was initially revealed as being just for OS X, but it has subsequently been expanded to support 27 systems. Other sectors than video games have embraced and utilised the Unity game engine, including those in film, the car industry, architecture, engineering, and construction.
Unity Technologies Company Overview
Founded Date | August 2, 2004 |
Founders | Nicholas Francis, David Helgason, Joachim Ante |
Headquarter | San Francisco, CA |
Crunchbase | Profile Link |
Stock Symbol | NYSE:U |
Unity Revenue Statistics
- For the fourth quarter of 2024, Unity reported revenue of $457 million, down 25% year-over-year driven by the company’s portfolio reset. Create Solutions revenue for the quarter was $152 million, while Grow Solutions revenue reached $305 million.
- For the full year 2024, Unity reported a record revenue of $1.81 billion, compared to $2,187 million for the full year 2023. In 2024, Unity’s strategic portfolio generated $1.723 billion in revenue, reflecting a 1% decline from the previous year’s $1.733 billion.
- In 2024, revenue from Create Solutions totaled $614 million, down from $859 million in 2023. Meanwhile, Grow Solutions brought in $1.199 billion, a decrease from the previous year’s $1.328 billion.
- For the first quarter of 2025, the company expects to have a revenue between $405 and $415 million.
- On November 7, 2022, Unity completed the merger with Tel Aviv-based app business platform ironSource. The companies first announced their plans to join forces in July 2022. As stated in the announcement, ironSource is now a wholly-owned subsidiary of Unity. Unity rejected a $17 billion unsolicited takeover bid from AppLovin in August 2022.
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