Gateway to the Turkish gaming scene is now open! Hundreds of Turkish game developers will be at the “Mobidictum Business Network #2” online mobile game conference on September 1-3. With 236 million dollars of investments in 2021, Turkish studios are coming strong and will open up to the world through the event.
The Turkish gaming scene has been growing rapidly, and Mobidictum provides a common ground where the world can meet Turkish studios in their journey to global expansion. “Mobidictum Business Network” is where numerous world-famous mobile game brands will join for networking and business opportunities.
What’s on Mobidictum Business Network #2?
- Mobile industry experts will be answering your questions for 3 days at MBN#2.
- Participants will be able to send one-on-one invitations and hold private meetings throughout the event.
- Companies willing to promote themselves at MBN#2 can open a virtual booth in the “Virtual Expo” and present their special offers to attendees.
- Rising game studios will be able to exhibit their games in the “Indie Zone” area.
Brands have already taken their places
Mobidictum Business Network #2 will take place online on September 1-3 to bring Turkish mobile game developers together with investors, publishers, and service providers. The Star Sponsor of MBN#2 is Supersonic, one of the publishers of the most downloaded hyper-casual mobile games. Appsflyer, Adjust, Tenjin, CrazyLabs, YSO Corp, ConsoliAds, SocialPeta, Kwalee, and TapNation are among the sponsors of the event, which are well known in the mobile gaming world.
There are multiple ticket types for the event. If you want to watch the sessions it’s free of charge. If you are there for networking and promoting the event, a Professional or Premium ticket is better for you. Tickets are on sale at events.mobidictum.biz.
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Recap of the MBN #1: 52 countries, 1027 people
MBN#1, attended by 1027 people from 52 countries, was held on 8-9 May. There were more than 400 brands together with Turkish mobile game studios as well as 220 one-on-one meetings. Attendees were updated about the latest gaming trends and established new collaborations.