Electronic Arts completes $2.1 billion acquisition of Glu Mobile

Image Source: Electronic Arts / Twitter

California based video game giant Electronic Arts has completed the acquisition of American mobile game developer & publisher Glu Mobile for $2.1 billion. 

In February, EA announced that it had reached an agreement to acquire Glu Mobile which is famous for its Kim Kardashian: Hollywood game and other hit titles including Disney Sorcerer’s Arena, WWE Universe and Diner Dash Adventures. The acquisition has been completed and the both companies have now officially joined forces. 

‘’We’re thrilled to welcome Glu Mobile to our Electronic Arts family,said Electronic Arts CEO Andrew Wilson, in the press release. “The combination of our talented teams and powerful IP positions us as a leader in the largest gaming category in the world. We are forming a powerful growth engine that will expand our current games and deliver more amazing new experiences across sports, lifestyle, mid-core, and casual for players everywhere.

Today is an exciting day for Glu and our global community of players,” said Nick Earl, Glu Mobile CEO. “Joining forces with EA will take growth games like Covet Fashion, Design Home, Kim Kardashian: Hollywood, and the MLB Tap Sports Baseball franchise to the next level, expanding their reach to even more global audiences. Together, we will accelerate a strategic mobile-first approach and drive innovation through creative leadership while delivering world-class interactive experiences to our players.

Also Read: The game industry has reached $20.5 billion in IPOs, investments, and acquisitions in 2020

In December 2020, Electronic Arts announced its plans to acquire Codemasters for $1.2 billion. The acquisition was completed in February 2021 and the UK-based racing games publisher also joined Electronic Arts family.

Written by Maya Robertson


Leave a Reply

Your email address will not be published. Required fields are marked *


Clubhouse finally starts beta testing its Android app!

Apple users are trapped in the App Store, Epic says at the first day of antitrust trial