Epic Games acquires Fall Guys maker Tonic Games Group

Epic Games announced the acquisition of Tonic Games Group and as part of the acquisition Fall Guys developer Mediatonic joined Epic. 

Mediatonic said in a statement that Fall Guys will remain available on the PlayStation and Steam and the gameplay will not change.Players who own the game on these platforms will still be able to play it from there and will receive future updates. 

The company also stated that they are still planning to bring Fall Guys to Nintendo Switch and Xbox. 

“At Tonic Games Group we often say that ‘everyone deserves a game that feels like it was made for them.’ With Epic, we feel like we have found a home that was made for us. They share our mission to build and support games that have a positive impact, empower others and stand the test of time and we couldn’t be more excited to be joining forces with their team.” – Dave Bailey, Tonic Games Group Co-Founder and CEO.

Mediatonic says it aims to bring some of the features of Fortnite and Rocket Leagueover to Fall Guys, including account systems, cross-play, and squad vs. squad modes.

“Beyond the shared vision among our teams, we see tremendous potential in combining forces with Epic. Whether it’s about making our own games the best they can be or empowering other game developers to take their content from a kernel of an idea to commercial success, we know that together we will be able to reach greater heights.” – Paul Croft, Tonic Games Group, Co-Founder and Chief Games Officer.

Also read: Istanbul’s Dream Games raises $50 million and launches its first title

“It’s no secret that Epic is invested in building the metaverse and Tonic Games shares this goal. As Epic works to build this virtual future, we need great creative talent who know how to build powerful games, content and experiences.” said Tim Sweeney, Epic Games Founder and CEO.

Back in September, Epic acquired SuperAwesome, a UK-based kid tech firm that provides developers with kid-safety tools to make products safer for younger audiences. 

Written by Maya Robertson


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